Why is it so hard to get artists involved in OSS projects?
I'm not the first one to ask. Lugradio (a Linux podcast show) discussed this issue in one of their recent episodes. Several solutions were suggested, some realistic, others less so. I thought this one sounded rather feasible: "You identify an artist, go to his/her door, knock, and then talk him into joining your project! If need be, drag him out by the hair." (last sentence added by myself)
Dear artists, it doesn't have to come to this, you see. You can still join the amaroK project voluntarily, before we come knocking. In fact, I think you might rather enjoy working in our project, for we have many interesting tasks:
Artwork for custom widgets used in the application
Images for the website
Icons (we have lots of crappy ones at this point)
Graphics for the upcoming 1.4 Live-CD
Here at amaroK, we emphasize teamwork a lot. We have a dev squad, our "roKymotion" promotion team, a Live-CD team and so on. Teamwork is fun, and it makes us more productive. A natural step would be to have a team of graphics artists as a part of the project. Contact us on IRC or our mailing list if you are interested.